BLEND MODES

 

 
Selecting a Blend Mode while painting can be found at the Mode Drop down located in the Otions bar.
 
 
Blend Modes contain three factors to be considered upon their usage.
1.) Base Color - Original Color chosen for the image.
2.) Blend Color - Color being blended. (Selecting a blend mode allows this to occur.)
3.) Result Color - Color replaced from the blend.
 
Creating a Blend is simple. Paint in the Base Color you wish to work with. Go to the Mode Drop down and Select a Blend Mode. Paint over the Base image and the blend will occur.
 

 

 

Normal - This is the Base Color and image we chose to work with. Painting in this mode makes it the result Color. (It is the default mode.)

 

 

Darken - Selects the Darker of the Base or Blend Color and makes it the Result Color.

 

 

Multiply - Always paints a Darker Color. The effect is the same as sandwiching two slides together.

 

 

Color Burn - Darkens the Base Color to create the Blend Color by increasing contrast.

 

 

Linear Burn - Darkens the Base Color to create the Blend Color by decreasing the brightness making the Result Color still Darker.

 

 

Lighten - Selects the lighter of the Base or Blend Color as the Result Color.

 

 

Screen - Inverses the Base and Blend Color, then multiplies it. The Result Color is always lighter.

 

 

Color Dodge - Brightens the Base Color to create the Blend Color by decreasing the contrast.

 

 

Linear Dodge - Brightens the Base Color to create the Result Color by increasing brightness.

 

 

Overlay - Multiplies or Screens a scaled version of the Blend Color into the Base Color. Colors Darker than 50% are Multiplied. Colors lighter are Screened. (Image here is shown as Screened.)

 

 

Soft Light - Darkens or Lightens the Colors depending on the Blend Color.

 

 

Hard Light - Mutiplies or Screens depending on the Blend Color. Colors Darker than 50% are Multiplied. Colors lighter are Screened. Almost similar to Overlay. (A Darker Blend Color was used here to show the effect as Multiplied.)

 

 

Vivid Light - Burns or Dodges the Colors by increasing or decreasing the contrast. (Shown here as Dodged.)

 

 

Linear Light - Burns or Dodges the Colors by increasing or decreasing the brightness. (Shown here as Burned.)

 

 

Pin Light - Replaces Colors depending on the Blend Color.

 

 

Hard Mix - Darker Colors darken the result. Lighter Colors lighten the result. Posterization will occur and can be reduced by lowering the Fill opacity.

 

 

Difference - Determines the brighter of the two, Base or Blend Color, then subtracts it from the other.

 

 

Exclusion - The effect is similar but lower in contrast than Difference mode.

 

 

Hue - Result Color is created using the Luminance and Saturation of the Base Color and Hue of the Blend Color.

 

 

Saturation - Result Color is created using the Luminance and Hue of the Base color and the Saturation of the Blend Color.

 

 

Color - Result Color is created using the of the Base Color and Hue and Saturation of the Blend Color.

 

 

Luminosity - Result Color is Inverse of Color mode.

 
The Colors generated from Blend Modes are dependant on the Base (primary) and Blend (secondary) Colors used.
 
Blend Modes offer much in the way of creativity. Never be afraid to experiment. With the original Vivid Light sample (shown on the Left) look at what happens when we Duplicate the layer 3 times. The Base and Blend Colors turn to a solid opaque while the Result Color still retains it's detail.
 

 

 
Copyright © 2006-2007 Glenn Schemenauer - Spacific Designs™ - All rights reserved.
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