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| Selecting a Blend Mode while painting
can be found at the Mode Drop down located in the Otions bar. |
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| Blend Modes contain three factors to
be considered upon their usage. |
| 1.) Base Color
- Original Color chosen for the image. |
| 2.) Blend
Color - Color being blended. (Selecting a blend mode allows
this to occur.) |
| 3.) Result
Color - Color replaced from the blend. |
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| Creating a Blend is simple. Paint in
the Base Color you wish to work with. Go to the Mode Drop down and
Select a Blend Mode. Paint over the Base image and the blend will
occur. |
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Normal - This is the Base Color and image we
chose to work with. Painting in this mode makes it the result
Color. (It is the default mode.)

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Darken - Selects the Darker of the Base or Blend
Color and makes it the Result Color. |
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Multiply - Always paints a Darker Color. The
effect is the same as sandwiching two slides together. |
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Color Burn - Darkens the Base Color to create
the Blend Color by increasing contrast. |
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Linear Burn - Darkens the Base Color to create
the Blend Color by decreasing the brightness making the Result
Color still Darker. |
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Lighten - Selects the lighter of the Base or
Blend Color as the Result Color. |
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Screen - Inverses the Base and Blend Color,
then multiplies it. The Result Color is always lighter. |
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Color Dodge - Brightens the Base Color to create
the Blend Color by decreasing the contrast. |
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Linear Dodge - Brightens the Base Color to create
the Result Color by increasing brightness. |
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Overlay - Multiplies or Screens a scaled version
of the Blend Color into the Base Color. Colors Darker than 50%
are Multiplied. Colors lighter are Screened. (Image here is shown
as Screened.) |
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Soft Light - Darkens or Lightens the Colors
depending on the Blend Color. |
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Hard Light - Mutiplies or Screens depending
on the Blend Color. Colors Darker than 50% are Multiplied. Colors
lighter are Screened. Almost similar to Overlay. (A Darker Blend
Color was used here to show the effect as Multiplied.) |
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Vivid Light - Burns or Dodges the Colors by
increasing or decreasing the contrast. (Shown here as Dodged.) |
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Linear Light - Burns or Dodges the Colors by
increasing or decreasing the brightness. (Shown here as Burned.) |
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Pin Light - Replaces Colors depending on the
Blend Color. |
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Hard Mix - Darker Colors darken the result.
Lighter Colors lighten the result. Posterization will occur and
can be reduced by lowering the Fill opacity. |
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Difference - Determines the brighter of the
two, Base or Blend Color, then subtracts it from the other. |
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Exclusion - The effect is similar but lower
in contrast than Difference mode. |
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Hue - Result Color is created using the Luminance
and Saturation of the Base Color and Hue of the Blend Color. |
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Saturation - Result Color is created using the
Luminance and Hue of the Base color and the Saturation of the
Blend Color. |
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Color - Result Color is created using the of
the Base Color and Hue and Saturation of the Blend Color. |
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Luminosity - Result Color is Inverse of Color
mode. |
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| The Colors generated from Blend Modes
are dependant on the Base (primary) and Blend
(secondary) Colors used. |
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| Blend Modes offer much in the way of
creativity. Never be afraid to experiment. With the original Vivid
Light sample (shown on the Left) look at what happens when
we Duplicate the layer 3 times. The Base and Blend
Colors turn to a solid opaque while the Result Color
still retains it's detail. |
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