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| The Scattering controls
regulate spacing of instances of the brush along the path of the
Stroke. |
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| The Scattering slider
moves instances of the brush perpendicular to the Stroke. All of
the below images use a Spacing (set in the Brush Tip Shape
pane) at 50%. |
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| No Scattering |
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| Scattering 100% one
axis |
| As the slider obtains a value, the
critters begin to crawl (spread) opposite to the Stroke. |
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| Scattering 100% both
axis |
| Checking the Both Axis box Reduces
the Spacing with variation to the point that some overlapping of
the brush instances can occur. |
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| Scattering 200% one
axis |
| Higher Scattering values push the critters
still further from Center of the Stroke. |
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| Scattering 200% Count
slider 3 one axis |
| As the Count slider is Increased, so
are the instances of the brush along the path of the Stroke. |
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| Scattering 200% Count
slider 2 one axis |
| Now, look at what happens with a small
tweak by adjusting Angle Jitter to 100% (Shape
Dynamics pane). The critters appear to be running all over
the place! (The Count setting was dropped to 2 to Reduce the amount
of collisions, while still keeping the instances to the brush multiplied
to Create an image bursting with activity.) |
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| Count Jitter allows
the user yet another means to add randomizing of brush instances. |
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| With the Fade Control Selected,
the box to the immediate Right allows the user to input values to
control the distance along the path of the Stroke that the effects
will take place. |
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Copyright © 2006-2007 Glenn Schemenauer - Spacific
Designs™ - All rights reserved. |
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